Factsheet

Developer:
Shadebob Games
Based in Boischatel, Quebec

Founding date:
October 11, 2015

Website:
shadebob.org

Press / Business contact:
info@shadebob.org

Social:
twitter.com/shadebobgames
facebook.com/infinitrapgame
/r/infinitrap
Discord

Description

Shadebob games is a small game studio comprised of 3 members working world-apart. We have released our first game back in 2015 and we are currently working on a sequel/remake.

History

Early history

Shadebob Games was formed in 2015 and it was a one-man studio. We released our first Steam game, Infinitrap after 6 months of part-time work. The game was made with LIBGDX and was released on STEAM and PC. We learned very nice things doing so, especially how to reach youtubers and game journalists.

After that

A complete remake of the original Infinitrap is due for release, this time it was developed with Unity3D. It was supposed to be a port of the original one to XBox, but we wanted to do a better game along the way. The talented artist Stefan Sava joined forces with me to create the best game we could do together. Stefan was soon followed by Alex O’Neil as our music artist.


Videos

A gameplay video of Infinitrap: Rehamstered YouTube

Unfnished story trailer 

Playing on a custom level made by Alex YouTube

From the dungeon editor to actually playing the level 

Testing session 


Images

download all screenshots & photos as .zip (4MB)
editor2.png
speaking_skeleton.png
ingame_menu.png
dying_got_sliced.png
editor1.png
mainmenu.png
progression.png
dying_by_zombies.png
editor3.png
acid_lakes.png
editor4.png
portal_hello.png
about_to_win.png

There are far more images available for Shadebob Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (27KB)
logo
logo

Team & Repeating Collaborator

Yanick Bourbeau
Software Developer

Stefan Sava
Visual Artist

Alex O'neil
Music and sound effects


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks